Parallax Mapping Engine 2.0
Quake 4 modification
Released 10/30/05


Parallax Mapping Engine 2.0 is a mod that implements parallax mapping technology into Quake 4. Also known as virtual displacement mapping or offset mapping, it is an advanced graphical technology that simulates physical displacements on textures, resulting in a fuller 3D experience. This is the sequel to the popular Doom3 Parallax Mapping 1.0. It incorporates an improved central shader and includes over 1000 custom heightmaps. All other textures benefit from the author's proprietary Simulated Parallax Mapping algorithm. The result is a significant improvement over standard bump mapping.

NOTE: This mod requires at least a Radeon 9500 or GeForce FX.

If you have any comments, please post them in the comments section of any of the following links, or on the message board.

Download links:
   Quake4.FileFront.com
   GamersHell.com
   FileShack.com
   FileCloud.com
   PCGameMods.com
   VGPro.com
   QuakeUnity.de
   Act-of-War.de
   MCZone.ru
   ComputerGames.ro
   AusGamers.com
   Q4.Jolt.co.uk (UK only)
   GameArena.com.au (Login required)
   Boomtown.net (Login required)
   HappyPuppy.com (Login required)